module Base
{
    model ECTO1Bumper1WI
	{
		mesh    = vehicles/Vehicles_ECTO1_Objects|ECTO1_bumper0WI,
		texture = Vehicles/Objects_ECTO1_Shell,
		scale   = 0.6,
	}
    model ECTO1BumperA1WI
	{
		mesh    = vehicles/Vehicles_ECTO1_Objects|ECTO1_bumperAWI,
		texture = Vehicles/Objects_ECTO1_Shell,
		scale   = 0.6,
	}
    model ECTO1Bullbar1WI
	{
		mesh    = vehicles/Vehicles_ECTO1_Objects|ECTO1_bullbar1WI,
		texture = Vehicles/Objects_ECTO1_Shell,
		scale   = 0.6,
	}
	model ECTO1BumperRear1WI
	{
		mesh    = vehicles/Vehicles_ECTO1_Objects|ECTO1_bumper_rear0WI,
		texture = Vehicles/Objects_ECTO1_Shell,
		scale   = 0.6,
	}

	model ECTO1EngineDoorWI
	{
		mesh    = vehicles/Vehicles_ECTO1_Objects|ECTO1_hoodWI,
		texture = Vehicles/Objects_ECTO1_Shell,
		scale   = 0.6,
	}

	model ECTO1TrunkDoorWI
	{
		mesh    = vehicles/Vehicles_ECTO1_Objects|ECTO1_trunkWI,
		texture = Vehicles/Objects_ECTO1_Shell,
		scale   = 0.6,
	}

	model ECTO1FrontDoorWI
	{
		mesh    = vehicles/Vehicles_ECTO1_Objects|ECTO1_door_frontWI,
		texture = Vehicles/Objects_ECTO1_Shell,
		scale   = 0.6,
	}

	model ECTO1RearDoorWI
	{
		mesh    = vehicles/Vehicles_ECTO1_Objects|ECTO1_door_rearWI,
		texture = Vehicles/Objects_ECTO1_Shell,
		scale   = 0.6,
	}

	model ECTO1WheelWI
	{
		mesh    = vehicles/Vehicles_ECTO1_Objects|ECTO1_tire1WI,
		texture = Vehicles/Objects_ECTO1_Wheel,
		scale   = 0.6,
	}

	model ECTO1WindshieldWI
	{
		mesh    = vehicles/Vehicles_ECTO1_Objects|ECTO1_windshieldWI,
		texture = Vehicles/Objects_ECTO1_Shell,
		scale   = 0.6,
	}

	model ECTO1WindshieldRearWI
	{
		mesh    = vehicles/Vehicles_ECTO1_Objects|ECTO1_rear_windshieldWI,
		texture = Vehicles/Objects_ECTO1_Shell,
		scale   = 0.6,
	}

	model ECTO1SeatflWI
	{
		mesh    = vehicles/Vehicles_ECTO1_Objects|ECTO1_seat_flWI,
		texture = Vehicles/Objects_ECTO1_Interior_Wheel,
		scale   = 0.6,
	}

	model ECTO1SeatfrWI
	{
		mesh    = vehicles/Vehicles_ECTO1_Objects|ECTO1_seat_frWI,
		texture = Vehicles/Objects_ECTO1_Interior_Wheel,
		scale   = 0.6,
	}

	model ECTO1SeatrlWI
	{
		mesh    = vehicles/Vehicles_ECTO1_Objects|ECTO1_seat_rlWI,
		texture = Vehicles/Objects_ECTO1_Interior_Wheel,
		scale   = 0.6,
	}

	model ECTO1SeatrrWI
	{
		mesh    = vehicles/Vehicles_ECTO1_Objects|ECTO1_seat_rrWI,
		texture = Vehicles/Objects_ECTO1_Interior_Wheel,
		scale   = 0.6,
	}

	model ECTO1WindowWI
	{
		mesh    = vehicles/Vehicles_ECTO1_Objects|ECTO1_windowWI,
		texture = Vehicles/Objects_ECTO1_Shell,
		scale   = 0.6,
	}

	model ECTO1WindArmor1WI
	{
		mesh    = vehicles/Vehicles_ECTO1_Objects|ECTO1_windshield_aWI,
		texture = Vehicles/Objects_ECTO1_Shell,
		scale   = 0.6,
	}

	model ECTO1WindRearArmor1WI
	{
		mesh    = vehicles/Vehicles_ECTO1_Objects|ECTO1_trunk_aWI,
		texture = Vehicles/Objects_ECTO1_Shell,
		scale   = 0.6,
	}

	model ECTO1FrontDoorArmorWI
	{
		mesh    = vehicles/Vehicles_ECTO1_Objects|ECTO1_door_fl_aWI,
		texture = Vehicles/Objects_ECTO1_Shell,
		scale   = 0.6,
	}

	model ECTO1RearDoorArmorWI
	{
		mesh    = vehicles/Vehicles_ECTO1_Objects|ECTO1_door_rl_aWI,
		texture = Vehicles/Objects_ECTO1_Shell,
		scale   = 0.6,
	}

	model ECTO1EquipmentWI
	{
		mesh    = vehicles/Vehicles_ECTO1_Objects|ECTO1_equipmentWI,
		texture = Vehicles/Objects_ECTO1_Shell,
		scale   = 0.6,
	}

	model ECTO1RoofrackWI
	{
		mesh    = vehicles/Vehicles_ECTO1_Objects|ECTO1_roofrackWI,
		texture = Vehicles/Objects_ECTO1_Interior_Wheel,
		scale   = 0.6,
	}
}